Darksiders 2 – Season Pass (DLC) [Steam] Worldwide

$8.02

Region: Worldwide
Language: Multilanguage
Platform: Steam

Available on backorder

Categories: ,

Description

This content requires the base game Darksiders II or Darksiders II Limited Edition on Steam in order to play.

System Requirements

MINIMUM:
OS: Windows XP, Windows Vista SP1, Windows 7, Windows 8 or Windows 10 (64bit)
Processor: 2.0Ghz Intel® Core™2 Duo Processor or AMD equivalent
Memory: 4 GB RAM
Graphics: NVIDIA 9800 GT 512 MB Video Card or AMD equivalent
DirectX: Version 9.0c
Storage: 13 GB available space
Sound Card: DirectX compatible Sound card

RECOMMENDED:
OS: Windows 7, Windows 8 or Windows 10 (64bit)
Processor: Any Quad-core AMD or Intel Processor
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 260 512MB Video Card or AMD equivalent
DirectX: Version 9.0c
Storage: 13 GB available space
Sound Card: DirectX compatible Sound card

About This Game
DARKSIDERS II: THE ABYSSAL FORGE PACK
The Shadow Forge is a blight upon the history of the Makers – a dark Forge crafted to harness the unfocused power of the Abyss. For eons it has sat abandoned, sealed off from the tree by the Makers themselves.But the hand of corruption has weakened the seals placed by the Makers, and the way to the Shadow Forge has once again opened.

Your Quest
The Shadow Forge is a construct—a living machine of stone and metal powered by an old and powerful heart stone. When the Makers sealed the Shadow Forge away, they left this living machine to linger in isolation for thousands of years. In time, it has gone mad.Over those millennia, the Forge has built an army of powerful constructs – beasts not of stone, but of metal. Additionally, some small element of the Abyss has been infused in these form, giving them powers beyond those of a normal construct.The Forge plans to use the now opened portal on the tree to invade other worlds with his powerful construct army. Death must stop this.

DARKSIDERS II: THE LORD DEMON BELIAL
Death learns of a human survivor on Earth. The story told by the Council was that mankind was wiped out almost immediately after the Apocalypse, but the existence of survivors would change much. If the Third Kingdom has not been completely destroyed, perhaps they can be protected – and War’s name cleared.

Your Quest
Uriel tells Death that her Hellguard have reported seeing survivors, and that she thinks there is some shred of humanity clinging to life. A Hunter he encounters during his trek asks Death if he would free him from his shame – kill the Demon Lord that took his soul, and leave him to die in peace. If Death does this, he agrees to give Death some information on where he might find some humans hiding out…and a confrontation with the Demon Lord

© 2015 Nordic Games Licensing AB, Sweden. Developed by Gunfire Games with the support of Nordic Games. Originally Developed by Vigil Games. Darksiders, Vigil Games, THQ and their respective logos are trademarks and/or registered trademarks of Nordic Games Licensing AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

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